It's been a long, weird road for IO Interactive with their episodic Hitman game, culminating in what appears to be the final release.
The game was developed when IO Interactive, brought under the Square Enix umbrella when the Japanese publisher purchased Eidos Interactive, had plans for an episodic Hitman title. The idea was that the team could be reactive to feedback and allow players to truly master an area before moving on. Soon after the first season ended, Square Enix divested from IO Interactive and the studio was cut loose with ownership of its IPs.
This leads to this week's release of Hitman: Definitive Edition, now published by Warner Bros., which brings together the entirety of the work IO Interactive did under Square Enix, then did independently, with some new costumes and extra bonus missions. This makes the Definitive Edition disc fascinating in that it contains work from two different publishers and transitional work from the developers.
In IO's financial report, the developer reported a desire to get a season two of the game, but given the complicated history of the game, it is unknown if or when that will come.
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